
The game was also included in Namco Museum Virtual Arcade in 2008 and was released on the Wii Virtual Console in Japan on October 20, 2009, along with the inceptive title.
Dig dug arrangement game nintendo portable#
In 2005, Dig Dug II was ported to the PlayStation Portable as part of Namco Museum Battle Collection, and was included in Namco Museum DS which was released for the Nintendo DS on September 18, 2007. Until 2005, the game was seen exclusively on the NES in North America. Legacy ĭig Dug II was ported to the Nintendo Famicom in Japan in 1986, followed by a 1989 release for the Nintendo Entertainment System in North America (with the subtitle Trouble in Paradise added to the packaging, but not to the game itself), and then in 1990 by a release for the Famicom Disk System in Japan. A reviewer for the magazine Computer & Video Games said that the game, while having a high difficulty level, was worth playing and became easier through practice.
Dig dug arrangement game nintendo free#
The title's departure from the original's maze-chase gameplay, its time of release, and the lack of the original's free movement are believed to have attributed to its failure. While Dig Dug II saw success in its first few months on the market, the game was largely unsuccessful and was not nearly as popular as its predecessor when it was released. When only one, two or (on later rounds) three enemies remain on the island, the enemies will head for the edge of the island and jump into the water, killing themselves and ending the round. Once three pieces of land have been cut off an island, a bonus vegetable will appear somewhere on what remains of the island, which can be eaten for extra points. The points earned from this depend on how many enemies are killed at once. If both ends of a system of faults reach the water, the ground surrounded by them will sink into the ocean, killing all creatures on it, including Taizo himself if the player is not careful.

The other is a jackhammer, which can be used at "fault lines" on the map to create faults in the ground. One is an air pump that can inflate enemies until they burst. Taizo Hori (the player's character) is armed with two weapons. There are two types of enemies: Pookas (round red monsters with goggles), which can kill a player by touching him, and Fygars ( dragons), which can kill a player either by touching him or breathing fire on him. Dig Dug II takes place on an island with an overhead view.
